Pendahuluan Praktikum 1 Bola Memantul (Animasi 2D)


LAPORAN PENDAHULUAN
BOLA MEMANTUL

A. Tujuan
  • Mahasiswa memahami teknik dasar pembuatan animasi 2 dimensi
  • Mahasiswa mampu membuat animasi dasar bola yang memantul
B. Teori
2D Animation is the creation of moving pictures in a two-dimensional environment, such as through "traditional" cel animation or in computerized animation software. This is done by sequencing consecutive images, or "frames", that simulate motion by each image showing the next in a gradual progression of steps. The eye can be "fooled" into perceiving motion when these consecutive images are shown at a rate of 24 frames per second or faster.
(http://animation.about.com/od/glossaryofterms/g/2danim_def.htm)

C. Peralatan
  • PC / Laptop
  • Software animasi 2d
D. Prosedur Percobaan

E. Data dan Analisa

F. Kesimpulan

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